/[drupal]/contributions/modules/fsgame/CHANGELOG.txt
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Contents of /contributions/modules/fsgame/CHANGELOG.txt

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Revision 1.44 - (show annotations) (download)
Tue Sep 30 02:42:30 2008 UTC (13 months, 4 weeks ago) by aaron
Branch: MAIN
CVS Tags: HEAD
Changes since 1.43: +3 -1 lines
File MIME type: text/plain
  * Add debug messages to contests (aaronwinborn).
  * Fix determination of defense multipliers (aaronwinborn).
1 // $Id: CHANGELOG.txt,v 1.43 2008/09/28 14:16:36 aaron Exp $
2
3 2008-09
4 -------
5 * Add debug messages to contests (aaronwinborn).
6 * Fix determination of defense multipliers (aaronwinborn).
7 * Add ahah to character skills on class change (aaronwinborn).
8 * Change db_query's to drupal_write_record (aaronwinborn).
9 * Fix link destination for 'create new character' (aaronwinborn).
10 * Fix install schema (aaronwinborn).
11 * Change fsgame_user's latest_character column (aaronwinborn).
12 * Allow users to claim their anonymous character after login (aaronwinborn).
13 * Track anonymous characters with the $_SESSION (aaronwinborn).
14
15 2008-08
16 -------
17 * Allow basic skill selection and insert into db (aaronwinborn).
18 * Add {fsgame_character_skills} to db (aaronwinborn).
19 * Set up fake skill randomizers and messages to watch combat (aaronwinborn).
20 * Add automatic opponent skill selection (aaronwinborn).
21 * Set up fake attribute selectors for combat testing (aaronwinborn).
22 * Fix up selections, so random redirects properly (aaronwinborn).
23 * Automatically select latest opponent on contest form (aaronwinborn).
24 * Set latest opponent on contest completion (aaronwinborn).
25 * Add uid exclusions to autocomplete for opponent selection (aaronwinborn).
26 * Change 'recent' to 'latest' for clarity (aaronwinborn).
27 * Track character's last opponent (aaronwinborn).
28
29 2008-07
30 -------
31 * Consolidate theme_attributes (Morbus).
32 * Change fsgame_user_current to fsgame_user (aaronwinborn).
33 * Implement hook_user to get/set current character of user (aaronwinborn).
34 * Contest callback for /current grabs user's current character (aaronwinborn).
35 * Set and get user's current character (aaronwinborn).
36 * Add table to track user's current character (aaronwinborn).
37 * Random potpourri cleanup as I try to get back into it (Morbus).
38 * Begin processing contest in form submission (aaronwinborn).
39 * Validate selected character/opponent in contest (aaronwinborn).
40 * Link for create new character, with destination to opponent (aaronwinborn).
41 * Select random characters/opponents (aaronwinborn).
42 * Allow character/opponent section by nid on contest form (aaronwinborn).
43 * Styles for character view (aaronwinborn).
44 * Add character class to view (aaronwinborn).
45 * Add fsgame.theme.inc (aaronwinborn).
46 * Add attributes in hook_view (aaronwinborn).
47
48 2008-06
49 -------
50 * Begin form for contests (aaronwinborn).
51 * Add page callback for fsgame/autocomplete (aaronwinborn).
52 * Add page callback for fsgame/contest (aaronwinborn).
53 * Add 'disallow' message to results win when contest disallowed (aaronwinborn).
54 * Allow for empty attack/defense arrays when tallying results (aaronwinborn).
55 * Merge hook_fsgame_contest_allow() into hook_fsgame_contest() (aaronwinborn).
56 * fsgame_allow_contest() to fsgame_contest_allow() (aaronwinborn/Morbus).
57 * Change names of stages of combat (aaronwinborn/Morbus).
58 * Add dice, courtesy of game/rpg (aaronwinborn/Morbus).
59 * Reset classes when viewing admin screen (aaronwinborn).
60 * Add message to admin screen if no worlds installed (aaronwinborn).
61 * Classes now sorted alphabetically on character creation (Morbus).
62 * Classes can now be chosen on character creation (Morbus).
63 * Classes now apply their permanent modifiers to characters (Morbus).
64 * Default minimum/maximum values have both been set to 0. (Morbus).
65 * Editing current character displays class in unchangeable state (Morbus).
66 * Classes are now compulsory: no classes, no character creation (Morbus).
67 * If you don't choose a class, the error message now reads properly (Morbus).
68 * Throw an error if an admin attempts to set a trumps to itself (Morbus).
69 * Unless an admin or otherwise, fail if same-user characters (aaronwinborn).
70 * Created hook_fsgame_allow_contest() to disallow contests (aaronwinborn).
71 * Added cards demo to world_potpourri (aaronwinborn).
72 * 'base' renamed to 'permanent'; 'active' added (Morbus/aaronwinborn).
73 * First draft of fsgame_attributes_modifiers_string() (Morbus).
74 * Continue contest API (aaronwinborn).
75 * Add 'trumps' to attributes (aaronwinborn).
76 * Attributes on character creation themed (Morbus).
77 * Initial .install and fsgame_character table added (Morbus).
78 * Character node type is fully CRUD'd (Morbus).
79 * Began API for contests (aaronwinborn).
80 * Collapsible fieldset for node attributes (aaronwinborn).
81 * World item loader and cacher created (Morbus).
82 * Basic attribute definitions (aaronwinborn).
83 * Begin node_form for character (aaronwinborn).
84 * Obsessive documentation styling (Morbus).
85 * Change order to Rock/Paper/Scissors to match wikipedia (aaronwinborn).
86 * Callback for admin/build/fsgame in fsgame.admin.inc (aaronwinborn).
87 * Initial engine announcement and beginning (aaronwinborn).

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