Log of /contributions/modules/rpg/rpg.install
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Revision
1.25 -
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Sat Mar 8 00:31:03 2008 UTC
(20 months, 3 weeks ago)
by
aaron
Branch:
MAIN
CVS Tags:
HEAD
Changes since
1.24: +44 -1 lines
Diff to
previous 1.24
fix character creation process, so it correctly selects the character
change object insertion so it uses rpg_set instead of _rpg_set_raw
Revision
1.24 -
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Sun Feb 10 03:32:07 2008 UTC
(21 months, 2 weeks ago)
by
aaron
Branch:
MAIN
Changes since
1.23: +7 -20 lines
Diff to
previous 1.23
show dimly lit objects in dark room
don't display objects in dark room
change name to title where needed
check for dark room titles & descs
added lightness
Revision
1.22 -
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Fri Nov 30 20:02:02 2007 UTC
(23 months, 4 weeks ago)
by
aaron
Branch:
MAIN
Changes since
1.21: +26 -1 lines
Diff to
previous 1.21
update.php: clear cache_rpg to rebuild object types
clear cache_rpg on type edit to rebuild object types
fix new object creation forms
fix bug with listable_contents
Revision
1.15 -
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Thu May 31 06:00:00 2007 UTC
(2 years, 5 months ago)
by
aaron
Branch:
MAIN
Changes since
1.14: +3 -1 lines
Diff to
previous 1.14
dynamically create rpg object-attribute tables
began adding class data for attributes
began work on bootstrapping types
separate add/edit attribute forms
Revision
1.14 -
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Sun May 20 00:51:21 2007 UTC
(2 years, 6 months ago)
by
aaron
Branch:
MAIN
Changes since
1.13: +6 -8 lines
Diff to
previous 1.13
dynamically create new tables for attributes
add new attribute info into table
start admin page to add new attribute
create function rpg_attribute_classes
create hook_rpg_attribute_class_info
Revision
1.13 -
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Fri May 18 02:33:59 2007 UTC
(2 years, 6 months ago)
by
aaron
Branch:
MAIN
Changes since
1.12: +27 -8 lines
Diff to
previous 1.12
fix module-defined type lock (previously also locked all types)
install attribute tables
move rarely-called internal cache definition functions to external inc file
Revision
1.11 -
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Wed Apr 25 02:49:23 2007 UTC
(2 years, 7 months ago)
by
aaron
Branch:
MAIN
Changes since
1.10: +0 -0 lines
Diff to
previous 1.10
list invoked actions on object view page
invoke actions
theme object views
fix saving data on submit
fix setting location
move db functions to rpg.db.inc
move move functions to rpg_tangible (to allow for separate handling of coordinate systems)
del rpg.move.inc
move include functions to rpg.include.inc; only include if we're using them
Revision
1.10 -
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Fri Apr 13 02:36:31 2007 UTC
(2 years, 7 months ago)
by
aaron
Branch:
MAIN
Changes since
1.9: +54 -47 lines
Diff to
previous 1.9
rpg_get and rpg_set
Writing function documentation
Cache object type invocation order
Create rpg_invoke to call types in ascending order of depth, with passed variables
Set up global $rpg for objects, to begin acting as a wrapper for objects
Begin development of substitution translation, extending t() with rpg_t()
Allow multiple inheritance of object types
Rewrite engine to use separate object tables rather than node integration
Revision
1.9
Fri Apr 13 02:29:57 2007 UTC
(2 years, 7 months ago)
by
aaron
Branch:
MAIN
Changes since
1.8: +1 -1 lines
FILE REMOVED
rewrite of engine: clear directory of old engine
Revision
1.1 -
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Wed Dec 6 20:26:17 2006 UTC
(2 years, 11 months ago)
by
aaron
Branch:
MAIN
rpg module -- in major development. not only does it not do anything yet, it does absolutely nothing yet. just a few notes.
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