Log of /contributions/modules/rpg/rpg.module
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Revision
1.58 -
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Sat Mar 8 00:31:03 2008 UTC
(20 months, 2 weeks ago)
by
aaron
Branch:
MAIN
Changes since
1.57: +328 -50 lines
Diff to
previous 1.57
fix character creation process, so it correctly selects the character
change object insertion so it uses rpg_set instead of _rpg_set_raw
Revision
1.57 -
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Wed Feb 13 19:21:35 2008 UTC
(21 months, 1 week ago)
by
ax
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MAIN
Changes since
1.56: +5 -2 lines
Diff to
previous 1.56
Doxygen comments: don't use @mainpage (this is reserved for a index page for *all* contrib modules), but @defgroup/@ingroup grouping.
Revision
1.56 -
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Sun Feb 10 03:32:07 2008 UTC
(21 months, 2 weeks ago)
by
aaron
Branch:
MAIN
Changes since
1.55: +2 -2 lines
Diff to
previous 1.55
show dimly lit objects in dark room
don't display objects in dark room
change name to title where needed
check for dark room titles & descs
added lightness
Revision
1.53 -
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Wed Dec 5 15:59:33 2007 UTC
(23 months, 3 weeks ago)
by
aaron
Branch:
MAIN
Changes since
1.52: +8 -1 lines
Diff to
previous 1.52
theme some message output
admin links in theme_rpg_drudge_name
take/drop/move actions
organize available actions block by object
add contents to room block
clean up actions
Revision
1.52 -
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Fri Nov 30 20:02:02 2007 UTC
(23 months, 3 weeks ago)
by
aaron
Branch:
MAIN
Changes since
1.51: +24 -8 lines
Diff to
previous 1.51
update.php: clear cache_rpg to rebuild object types
clear cache_rpg on type edit to rebuild object types
fix new object creation forms
fix bug with listable_contents
Revision
1.47 -
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Thu Nov 1 14:17:20 2007 UTC
(2 years ago)
by
aaron
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Changes since
1.46: +2 -124 lines
Diff to
previous 1.46
DELETE rpg_messages & rpg_message_listeners tables (no update provided)
created install/info files for rpg_message
seperated messages into rpg_message.module
Revision
1.42 -
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Sat Sep 29 02:44:26 2007 UTC
(2 years, 1 month ago)
by
aaron
Branch:
MAIN
Changes since
1.41: +51 -15 lines
Diff to
previous 1.41
some notes of things to remove from code after verifying they're not needed anymore
documentation & todo notes (specifically for events)
clean up rpg.db.inc a bit
save rpg objects (not tested yet)
Revision
1.41 -
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Wed Sep 19 11:54:53 2007 UTC
(2 years, 2 months ago)
by
aaron
Branch:
MAIN
Changes since
1.40: +198 -108 lines
Diff to
previous 1.40
create rpg_set, rpg_set_raw, and rpg_verify
create rpg_get_raw
complete rpg_get functionality
separate classes into new module: rpg_base_classes.module
Revision
1.37 -
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Mon Sep 10 03:09:00 2007 UTC
(2 years, 2 months ago)
by
aaron
Branch:
MAIN
Changes since
1.36: +2 -2 lines
Diff to
previous 1.36
created initial ruleset module import admin screens
reformatted drudge types for easier reading/modification
added rpg_rulesets.module
Revision
1.33 -
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Sun Aug 19 02:49:42 2007 UTC
(2 years, 3 months ago)
by
aaron
Branch:
MAIN
Changes since
1.32: +54 -10 lines
Diff to
previous 1.32
fix bug that causes blank screen for new installs
begin support for ruleset imports
remove module-defined types
Revision
1.31 -
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Thu May 31 06:00:00 2007 UTC
(2 years, 5 months ago)
by
aaron
Branch:
MAIN
Changes since
1.30: +41 -7 lines
Diff to
previous 1.30
dynamically create rpg object-attribute tables
began adding class data for attributes
began work on bootstrapping types
separate add/edit attribute forms
Revision
1.30 -
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Wed May 30 03:40:01 2007 UTC
(2 years, 5 months ago)
by
aaron
Branch:
MAIN
Changes since
1.29: +81 -66 lines
Diff to
previous 1.29
begin attribute edit form
theme_rpg_admin_types
move some admin forms to rpg.admin.inc
rpg_include_admin();
when adding overridden attributes, automatically add and redirect to new edit screen
fpo for rpg_admin_type_actions
validate type edit form
Revision
1.29 -
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Wed May 23 02:37:13 2007 UTC
(2 years, 6 months ago)
by
aaron
Branch:
MAIN
Changes since
1.28: +0 -0 lines
Diff to
previous 1.28
set up inherited attributes
store inherited/defined attributes in types ['attributes']['inherited/defined']
include inherited type order in rpg_types ['order']
Revision
1.28 -
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Wed May 23 02:35:42 2007 UTC
(2 years, 6 months ago)
by
aaron
Branch:
MAIN
Changes since
1.27: +54 -6 lines
Diff to
previous 1.27
set up inherited attributes
store inherited/defined attributes in types ['attributes']['inherited/defined']
include inherited type order in rpg_types ['order']
Revision
1.27 -
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Sun May 20 00:51:22 2007 UTC
(2 years, 6 months ago)
by
aaron
Branch:
MAIN
Changes since
1.26: +73 -7 lines
Diff to
previous 1.26
dynamically create new tables for attributes
add new attribute info into table
start admin page to add new attribute
create function rpg_attribute_classes
create hook_rpg_attribute_class_info
Revision
1.26 -
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Sat May 19 11:09:56 2007 UTC
(2 years, 6 months ago)
by
aaron
Branch:
MAIN
Changes since
1.25: +2 -2 lines
Diff to
previous 1.25
start admin page to add new attribute (currently just lists defined attribute classes)
create function rpg_attribute_classes
create hook_rpg_attribute_class_info
Revision
1.25 -
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Sat May 19 11:05:46 2007 UTC
(2 years, 6 months ago)
by
aaron
Branch:
MAIN
Changes since
1.24: +77 -14 lines
Diff to
previous 1.24
start admin page to add new attribute (currently just lists defined attribute classes)
create function rpg_attribute_classes
create hook_rpg_attribute_class_info
Revision
1.24 -
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Fri May 18 02:33:59 2007 UTC
(2 years, 6 months ago)
by
aaron
Branch:
MAIN
Changes since
1.23: +36 -82 lines
Diff to
previous 1.23
fix module-defined type lock (previously also locked all types)
install attribute tables
move rarely-called internal cache definition functions to external inc file
Revision
1.18 -
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Wed Apr 25 02:49:23 2007 UTC
(2 years, 7 months ago)
by
aaron
Branch:
MAIN
Changes since
1.17: +129 -357 lines
Diff to
previous 1.17
list invoked actions on object view page
invoke actions
theme object views
fix saving data on submit
fix setting location
move db functions to rpg.db.inc
move move functions to rpg_tangible (to allow for separate handling of coordinate systems)
del rpg.move.inc
move include functions to rpg.include.inc; only include if we're using them
Revision
1.17 -
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Fri Apr 13 02:36:31 2007 UTC
(2 years, 7 months ago)
by
aaron
Branch:
MAIN
Changes since
1.16: +593 -576 lines
Diff to
previous 1.16
rpg_get and rpg_set
Writing function documentation
Cache object type invocation order
Create rpg_invoke to call types in ascending order of depth, with passed variables
Set up global $rpg for objects, to begin acting as a wrapper for objects
Begin development of substitution translation, extending t() with rpg_t()
Allow multiple inheritance of object types
Rewrite engine to use separate object tables rather than node integration
Revision
1.16
Fri Apr 13 02:29:57 2007 UTC
(2 years, 7 months ago)
by
aaron
Branch:
MAIN
Changes since
1.15: +1 -1 lines
FILE REMOVED
rewrite of engine: clear directory of old engine
Revision
1.1 -
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Wed Dec 6 20:26:17 2006 UTC
(2 years, 11 months ago)
by
aaron
Branch:
MAIN
rpg module -- in major development. not only does it not do anything yet, it does absolutely nothing yet. just a few notes.
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